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All Magics
Below is a list of magics you will see in FF8.
Elemental Spells
Name |
Description |
Fire |
Minor Fire Spell. |
Fira |
Medium Fire Spell. |
Firaga |
Greater Fire Spell. |
Thunder |
Minor Thunder Spell. |
Thundara |
Medium Thunder Spell. |
Thundaga |
Greater Thunder Spell. |
Blizzard |
Minor Ice Spell. |
Blizzara |
Medium Ice Spell. |
Blizzaga |
Greater Ice Spell. |
Aero |
Minor Wind Spell. |
Tornado |
Greater Wind Spell. |
Quake |
Ground Spell. |
Holy |
Holy Spell. |
Water |
Water Spell. |
Status Spells
Name |
Description |
Sleep |
Induces Sleep, ATB bar stuck, awakes by physically attacked and so on. |
Bio |
Induces Poison, cause damage according to HP limit each time the character took action. |
Death |
Induces Death, unable to battle, cured by Life, Full-Life, Pheonix Down, Pheonix, Angelo Reverse. |
Break |
Induces Pertrify, same effect as dead, cured by soft. |
Confuse |
Induces Confusion, player unable to control the character, may do anything including attack other party members. |
Berserk |
Induces Berserk, player unable control the character, randomly, physically attack an enemy. |
Blind |
Induces Darkness, lowering the physical attack rate. |
Silence |
Induces Seal (Silence), unable to cast magic. |
Zombie |
Induces Zombie, higher the physical attack, become vulnerable to recovery spells and items, unable to activate limit break. |
Pain |
Induces Poison, ???, ???. |
Time Spells
Name |
Description |
Slow |
Induces Slow, slower the progress of ATB bar. |
Haste |
Induces Haste, fasten the progress of ATB bar. |
Aura |
Activiate Limit break any time. |
Double |
Cast two spells at one turn. |
Triple |
Cast three spells at one turn. |
Stop |
Induces Stop, ATB bar stops. |
Recovery Spells
Name |
Description |
Cure |
Minor Cure spell. |
Cura |
Medium Cure spell. |
Curaga |
Greater Cure spell. |
Life |
Cures Death. Brings team member back to life to fight. |
Full-Life |
Cures Death. Brings team member back to life to fight, as well as recover to full HP. |
Esuna |
Cures all abnormality apart from petrified, death. |
Regen |
Slowly regains HP by the passage of the time. |
Passive Spells
Name |
Description |
Shell |
Protect against magical spells. |
Protect |
Protect against physical attacks. |
Reflect |
Reflect the spells back to the person who cast them. Not that not all magics can be reflected. |
Dispel |
Dispels the beneficial spell over enemy. |
Forbidden Spells
Name |
Description |
Demi |
Takes away 1/4 of the current HP. |
Float |
Makes a character float, defend against ground attacks. |
Ultima |
Ultimate non-elemental spell! |
Meteor |
Hit 10 times physically, randomly on all enemies. |
Flare |
Strong beams of light. It is a non-elemental spell, however looks like Fire spells. |
Apocalypse |
Sorceress's last move before she dies. |
Meltdown |
Reduce the defence to 1. |
Scan |
Shows brief details about the object been scanned. |
Drain |
Takes enemies HP to add your HP. Note that if you drain an Undead enemy, you will reduce HP. |
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Introduction on how junction system works. Different five best magics junctioning to the abilities.
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